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I read somewhere that the studio behind Star Wars: Zero Company furloughed part of their staff because they ran out of money. They are hoping that with the money from sales they can get the people back. Is this something that happens often in the game industry?

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I was part of an employee furlough early in my career. The studio ran out…

  • content updates
  • live services
  • production schedule
  • the business of video games
  • working in the game industry

You’ve mentioned that for live service games, the team has content they’re working on for the next 2-3 patches/months. So suppose the game launched and the next 2 patches that were in the pipeline were applied and all 3 received negative feedback and negative internal metrics. What happens to the 3rd patch that was already being worked on? Is it still pushed out based on the vision prior to the negative metrics or has it already been modified based on the metrics?

admin

It doesn’t (or at least shouldn’t) work like that. That would basically mean we were…

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Ask a Game Dev

admin

Let’s put on our business hats for a moment to understand what’s actually going on…

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