{"id":1484,"date":"2026-09-11T07:52:22","date_gmt":"2026-09-11T07:52:22","guid":{"rendered":"https:\/\/x.sheep-mine.ts.net\/index.php\/arrange-3d-game-object-in-a-grid\/"},"modified":"2026-09-11T07:52:22","modified_gmt":"2026-09-11T07:52:22","slug":"arrange-3d-game-object-in-a-grid","status":"publish","type":"post","link":"https:\/\/x.sheep-mine.ts.net\/index.php\/arrange-3d-game-object-in-a-grid\/","title":{"rendered":"Script to arrange 3D game object in a grid"},"content":{"rendered":"<p><br \/>\n<\/p>\n<p>GridLayoutGroup component is useful for UI object but won\u2019t help if you want to arrange 3D game objects or 2D sprites. Here is a custom script that will do that for you. How It Works Usage Extending to 3D To extend this to 3D space, you can add another dimension for the Z-axis and modify &#8230; <a rel=\"nofollow\" target=\"_blank\" title=\"Script to arrange 3D game object in a grid\" class=\"read-more\" href=\"https:\/\/vionixstudio.com\/2024\/08\/23\/arrange-3d-game-object-in-a-grid\/\" aria-label=\"Read more about Script to arrange 3D game object in a grid\">Read more<\/a><\/p>\n<p>The post <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/vionixstudio.com\/2024\/08\/23\/arrange-3d-game-object-in-a-grid\/\">Script to arrange 3D game object in a grid<\/a> appeared first on <a rel=\"nofollow\" target=\"_blank\" href=\"https:\/\/vionixstudio.com\">VionixStudio<\/a>.<\/p>\n<p><br \/>\n<br \/><a href=\"https:\/\/vionixstudio.com\/2024\/08\/23\/arrange-3d-game-object-in-a-grid\/\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>GridLayoutGroup component is useful for UI object but won\u2019t help if you want to arrange&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[770],"tags":[],"class_list":["post-1484","post","type-post","status-publish","format-standard","hentry","category-general-posts-on-game-development"],"_links":{"self":[{"href":"https:\/\/x.sheep-mine.ts.net\/index.php\/wp-json\/wp\/v2\/posts\/1484","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/x.sheep-mine.ts.net\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/x.sheep-mine.ts.net\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/x.sheep-mine.ts.net\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/x.sheep-mine.ts.net\/index.php\/wp-json\/wp\/v2\/comments?post=1484"}],"version-history":[{"count":0,"href":"https:\/\/x.sheep-mine.ts.net\/index.php\/wp-json\/wp\/v2\/posts\/1484\/revisions"}],"wp:attachment":[{"href":"https:\/\/x.sheep-mine.ts.net\/index.php\/wp-json\/wp\/v2\/media?parent=1484"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/x.sheep-mine.ts.net\/index.php\/wp-json\/wp\/v2\/categories?post=1484"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/x.sheep-mine.ts.net\/index.php\/wp-json\/wp\/v2\/tags?post=1484"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}